Summary: | More than one fish-eye rulers generate large black squares in the viewport | ||
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Product: | [Applications] krita | Reporter: | Ralek Kolemios <info> |
Component: | Tool/Assistants | Assignee: | Krita Bugs <krita-bugs-null> |
Status: | RESOLVED DUPLICATE | ||
Severity: | normal | CC: | tamtamy.tymona |
Priority: | NOR | ||
Version: | nightly build (please specify the git hash!) | ||
Target Milestone: | --- | ||
Platform: | Microsoft Windows | ||
OS: | Microsoft Windows | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: | |||
Attachments: | Screencap of issue |
*** This bug has been marked as a duplicate of bug 401940 *** |
Created attachment 126920 [details] Screencap of issue When more than 1 fish-eye rulers are on the canvas, parts of the canvas will turn black and stop rendering (or be blocked by something rendering in front of it) at certain zoom levels. This effect is more prominent the more the rulers overlap, and the larger they are. Everything works as intended behind the 'black screen', other than the drawing will no longer be visible until either you zoom out, or delete the second ruler. System info: Krita Version: 4.3.0-prealpha (git 44d8e02) Qt Version (compiled): 5.12.7 Version (loaded): 5.12.7 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.17134 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 OpenGL Info Vendor: "Google Inc." Renderer: "ANGLE (NVIDIA GeForce GTX 980 Ti Direct3D11 vs_5_0 ps_5_0)" Version: "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Version: 3.0 Supports deprecated functions false is OpenGL ES: true QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: false Hardware Information Memory: 63 Gb Cores: 12 Swap: C:/Windows/Temp