Summary: | Wishlist: Improved and additional Image Resize functions | ||
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Product: | [Applications] krita | Reporter: | Ahab Greybeard <ahab.greybeard> |
Component: | Usability | Assignee: | Krita Bugs <krita-bugs-null> |
Status: | REPORTED --- | ||
Severity: | wishlist | CC: | ghevan |
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Debian stable | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: |
Description
Ahab Greybeard
2019-12-27 10:22:21 UTC
1. agreed that would be useful for feedback 2a. Resize Canvas to selection would be nice too, but maybe as an aditional context menu entry. 2b. it could be, but as vector selections can be fine tuned ill be more in favor of avoiding the extra step of showing the canvas resize dialog.} 3.While I see the usage of this, the usage falls a little into an obscure area of relying on pixels below the "grey area". Which would cause confusion in the long run as some operations do clear the pixels outside de view area. @vanyossi re. Comment 1 2b) The vector selection can be numerically fine tuned (only in heigth and width, not x/y offset) but this doesn't happen in real-time with immediate visual feedback, unlike the Resize Canvas function which does this. I've tried fine tuning in this way and it's an awkward and clumsy process for fine adjustment of a selection. If you do Edit Selection on an initial manual selection (vector or raster) then you do have the real time feedback of a transformed global selection mask. You then have to switch back to 'marching ants' by turning off the global selection mask but that's not a problem. Resizing the canvas in this way (or any way) would not be frequent operation. 3) It would be useful and interesting to know which operations clear pixels outside the view area, apart from Trim operations obviously. If this were regarded as 'not a suitable/sensible function' then I could do a workaround by using the Similar Colour Selection Tool on a 'viewport rectangle' to give a selection and then use Resize To Selection (assuming it was implemented). Any consequences from operations that cleared pixels outside the current canvas would be my fault and my problem. |