| Summary: | Missing configurations in KWin to prevent shutter and lag. | ||
|---|---|---|---|
| Product: | [Plasma] kwin | Reporter: | quanticcpu2100 |
| Component: | compositing | Assignee: | KWin default assignee <kwin-bugs-null> |
| Status: | RESOLVED NOT A BUG | ||
| Severity: | wishlist | CC: | nate |
| Priority: | NOR | ||
| Version First Reported In: | 5.16.5 | ||
| Target Milestone: | --- | ||
| Platform: | Fedora RPMs | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
quanticcpu2100
2019-11-17 19:45:15 UTC
Please don't assign bugs to yourself, unless you also describe how you intent to fix them. (In reply to Christoph Feck from comment #1) > Please don't assign bugs to yourself, unless you also describe how you > intent to fix them. The two required features are described above. KWin syncs to vblank, sort of, and there is an option to control whether it needs to do that. You want to have as less as possible stuff going on between the game and its pixel data getting on the screen. Syncing to vblank won't improve performance and won't increase fps. |