Bug 414166

Summary: Transparent main window with OpenGL acceleration
Product: [Applications] krita Reporter: Vincent Mesman <vincentmesman>
Component: GeneralAssignee: Krita Bugs <krita-bugs-null>
Status: RESOLVED DUPLICATE    
Severity: critical CC: halla
Priority: NOR    
Version: 4.2.7.1   
Target Milestone: ---   
Platform: Microsoft Windows   
OS: Microsoft Windows   
Latest Commit: Version Fixed In:

Description Vincent Mesman 2019-11-15 10:43:09 UTC
SUMMARY
Main window is transparent, showing all desktop icons.
The canvas colors are added to everyting on the desktop.
The submenus and Setting dialog look normal.
Both Direct3D 11 and CPU only work fine.


STEPS TO REPRODUCE
1. Default installation (4.2.6 or newer)
2. Start Krita


OBSERVED RESULT
Transparent main window / canvas, its colors are added to the desktop.


EXPECTED RESULT
Main window colors should replace the desktop.


SOFTWARE/OS VERSIONS

Krita

 Version: 4.2.7.1
 Languages: en_GB, en_US
 Hidpi: false

Qt

  Version (compiled): 5.12.5
  Version (loaded): 5.12.5

OS Information

  Build ABI: x86_64-little_endian-llp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: winnt
  Kernel Version: 10.0.18362
  Pretty Productname: Windows 10 (10.0)
  Product Type: windows
  Product Version: 10


Hardware Information
GeForce GTX 690/PCIe/SSE2, v4.6.0 NVIDIA 436.48
  Shading language:  "4.60 NVIDIA" 


ADDITIONAL INFORMATION
Comment 1 Halla Rempt 2019-11-15 10:44:18 UTC
It's a known bug in some nvidia opengl drivers. The solution is to use the Angle D3D renderer instead.

*** This bug has been marked as a duplicate of bug 407693 ***