Bug 412558

Summary: Use all the computer's resources
Product: [Applications] marble Reporter: Recesvintvs <colaboracs>
Component: generalAssignee: marble-bugs
Status: REPORTED ---    
Severity: wishlist CC: colaboracs
Priority: NOR    
Version: unspecified   
Target Milestone: ---   
Platform: Other   
OS: Linux   
Latest Commit: Version Fixed In:

Description Recesvintvs 2019-10-03 13:24:44 UTC
SUMMARY

Use both GPU and all the CPU's cores to speed up the functioning of Marble, especially the vectorial maps' rendering.
I'm using Marble 19.08.1 (sorry, it isnt among the options in the form), the latest stable version as of today (3/Oct/19)

STEPS TO REPRODUCE
1. Search for a location
2. Move aroud the area, zoom in/out, etc.

OBSERVED RESULT

The map is moved slowly and you have to wait up to 7 - 8 seconds for it to be completely drawn on screen.
The system monitor shows one CPU thread working at the 100% and the resting cores doing nothing. Also, the GPU fan doesn't immute, so I guess Marble isn't taking advantage of the GPU either.

EXPECTED RESULT

An espectacular boost due to a smart use of multi core CPU and modern graphics cards.


SOFTWARE/OS VERSIONS
Linux/KDE Plasma: Latest stable (3/8/19)
(available in About System)
KDE Plasma Version:  Latest stable (3/8/19)
KDE Frameworks Version:  Latest stable (3/8/19)
Qt Version:  Latest stable (3/8/19)

ADDITIONAL INFORMATION
Comment 1 Recesvintvs 2019-10-03 13:27:42 UTC
Sorry, I meant latest versions as of 3/10/19, October, not 3 of august.