| Summary: | Effects interface: windowDamaged() call sometimes missing on AMD | ||
|---|---|---|---|
| Product: | [Plasma] kwin | Reporter: | Christoph Haag <haagch.christoph> |
| Component: | general | Assignee: | KWin default assignee <kwin-bugs-null> |
| Status: | RESOLVED NOT A BUG | ||
| Severity: | normal | ||
| Priority: | NOR | ||
| Version First Reported In: | 5.16.5 | ||
| Target Milestone: | --- | ||
| Platform: | Other | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
Christoph Haag
2019-09-25 22:52:07 UTC
Note that the damaged signal is not emitted immediately when a window reports the damage. kwin will note that and fetch the damaged region before starting the next compositing cycle. If I were to guess, it sounds like some XDamage events arrive too late and some frames take too long to paint. |