| Summary: | Delay in brushes and color picker when canvas RAM use is around 450MB and higher. | ||
|---|---|---|---|
| Product: | [Applications] krita | Reporter: | Wontoon <WontoonRoo> |
| Component: | OpenGL Canvas | Assignee: | Krita Bugs <krita-bugs-null> |
| Status: | RESOLVED NOT A BUG | ||
| Severity: | major | CC: | halla |
| Priority: | NOR | ||
| Version First Reported In: | 4.2.3 | ||
| Target Milestone: | --- | ||
| Platform: | Microsoft Windows | ||
| OS: | Microsoft Windows | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
Wontoon
2019-07-28 19:15:54 UTC
Update: Turning off Instant Preview seems to remove the delay from the canvas strokes. ...huh, is Instant Preview doing the opposite of what it is supposed to be doing in this case? Instant preview works best for very large brushes on large images with fewer layers. But it works by keeping smaller versions of all layers around, and if you have a lot of layers, that takes a lot of time. I'm not sure what to do with your report: you claim it's a regression, but I haven't seen that myself, and between 4.2.1 and 4.2.3 there hasn't been any changes to the way the image projection is calculated, and in general, it's not a bug in Krita if things get slow because the user uses krita in a way that is sub-optimal. But if this is really a regression, there's something we can investigate. Double-checked by going back to 4.2.1, and it definitely is there. As I've never encountered this before I am going to take a wild guess and say that the setting was not enabled when I updated to the version when it was introduced, but when I updated but when I upgraded to 4.2.3 the setting defaulted back to "on". Either that or I somehow managed to completely dodge it with my more recent images up until now...somehow. Either way, I'll mark this as "not a bug"/"I dun goofed" thanks for your time and I appreciate what you do! Thanks for helping investigate! |