| Summary: | Night mode for Okular | ||
|---|---|---|---|
| Product: | [Applications] okular | Reporter: | Raphaël Jakse <raphael.kde> |
| Component: | general | Assignee: | Okular developers <okular-devel> |
| Status: | CONFIRMED --- | ||
| Severity: | wishlist | CC: | aacid, nate |
| Priority: | NOR | ||
| Version First Reported In: | unspecified | ||
| Target Milestone: | --- | ||
| Platform: | Other | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
Raphaël Jakse
2019-06-10 08:47:01 UTC
Hi, I thought this is a duplicate of some other bug, but don’t find it now. I already thought about this, see https://phabricator.kde.org/D21195 Maybe continuing work soon. A night mode would probably be Invert Luma instead of Invert Colors, to preserve colors. If you want to experiment, the color modification code is in ui/pageview.cpp:361 (// 4B.2. modify pixmap following accessibility settings). |