Summary: | 4.2 Semi transparent U.I. | ||
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Product: | [Applications] krita | Reporter: | Neptunian <rolffromm> |
Component: | General | Assignee: | Krita Bugs <krita-bugs-null> |
Status: | RESOLVED DUPLICATE | ||
Severity: | normal | CC: | dimula73, ghevan, halla, manutronics, wingfield.owl |
Priority: | NOR | ||
Version: | 4.2.0 | ||
Target Milestone: | --- | ||
Platform: | Microsoft Windows | ||
OS: | Microsoft Windows | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: |
Description
Neptunian
2019-05-29 13:19:45 UTC
Please try to reset Krita's settings and try 4.2.0 again. If that doesn't make a difference, provide the output of the System Information For Bug Reports dialog which you can find in the Help menu. I didn't reset the setting but managed to fix it by changing out of sRGB(8 bit) when using OpenGL, or by using Direct3D 11 via ANGLE. (My monitor is not HDR) Marking as fixed. On windows ANGLE should be the preferred way to add canvas acceleration anyways. *** Bug 408228 has been marked as a duplicate of this bug. *** This also happens on Linux, it does need looking into. Bug 408225 seem to be related, but still a different bug and will have to be fixed differently. Same behavior on 4.2.1. Switching to Direct3D fixes it. https://imgur.com/mKRTswv https://imgur.com/S5h4nrG This bug report is about linux, so your comment probably should have gone to https://bugs.kde.org/show_bug.cgi?id=408225 (In reply to Boudewijn Rempt from comment #8) > This bug report is about linux, so your comment probably should have gone to > https://bugs.kde.org/show_bug.cgi?id=408225 Uh, did I set it as linux? If I did, sorry, it's a windows 7 problem. *** This bug has been marked as a duplicate of bug 408089 *** *** Bug 409061 has been marked as a duplicate of this bug. *** |