Summary: | Volume bar in JuK resets to the maximum after closing | ||
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Product: | [Applications] juk | Reporter: | David <david.cortes.rivera> |
Component: | general | Assignee: | Scott Wheeler <wheeler> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | bugseforuns, mpyne |
Priority: | NOR | ||
Version: | 18.08.0 | ||
Target Milestone: | --- | ||
Platform: | Debian testing | ||
OS: | Linux | ||
Latest Commit: | https://invent.kde.org/kde/juk/commit/50559afaa50d1a2801e71f3d791e679ee80930a6 | Version Fixed In: |
Description
David
2019-03-28 19:23:24 UTC
juk 19.04 has the same bug on Arch Linux. Git commit 50559afaa50d1a2801e71f3d791e679ee80930a6 by Abdel-Rahman Abdel-Rahman. Committed on 29/12/2019 at 16:14. Pushed by mpyne into branch 'release/19.12'. PlayerManager: Unify volume slots slotVolumeChanged and setVolume should have the same effect but are effectively different. One propagates the signal, and one sets the actual volume. Both are used separately and thus the volume value doesn't become synchronized throughout the application. This commit unifies both functions into a single slot. M +3 -7 playermanager.cpp M +1 -2 playermanager.h M +1 -1 volumepopupbutton.cpp https://invent.kde.org/kde/juk/commit/50559afaa50d1a2801e71f3d791e679ee80930a6 |