Summary: | Brush Outline are white in Krita nightly build | ||
---|---|---|---|
Product: | [Applications] krita | Reporter: | reptillia39 |
Component: | Brush engines | Assignee: | Krita Bugs <krita-bugs-null> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | alvin, manuel.snudl.zeidler, postrowski5 |
Priority: | NOR | ||
Version First Reported In: | nightly build (please specify the git hash!) | ||
Target Milestone: | --- | ||
Platform: | Microsoft Windows | ||
OS: | Microsoft Windows | ||
Latest Commit: | https://commits.kde.org/krita/5699be5ac06b3f25f4616947a3a4faf03956e2d1 | Version Fixed In: | |
Sentry Crash Report: | |||
Attachments: | See-through brush outline |
Description
reptillia39
2019-03-16 20:41:32 UTC
Found out something, when I reverted back to e6f675, the brush outline are completely gone. Didn't happened before I installed the latest Jenkins beta as of this date or the reported version. Also, tablet support are broken in the latest build, but not sure if I should report that seeing as QT support is experimental. Now, they act like a mouse would, well, mostly. This doesn't happen with ANGLE, btw. Created attachment 119024 [details] See-through brush outline I added a screenshot showing my brush outline is see-through. System info is the same as what I commented here: https://bugs.kde.org/show_bug.cgi?id=404935 Git commit e1d56f30d513b7f08124ba8eea300b76ce4b3e7e by Dmitry Kazakov. Committed on 26/03/2019 at 10:26. Pushed by dkazakov into branch 'master'. Make sure Krita doesn't request alpha-enabled texture buffers glBlendFunc doesn't support correct alpha blending (alpha channel value should be calculated separately), so we must ensure that the calculated alpha value is just dropped entirely. Related: bug 404935 M +3 -3 libs/ui/opengl/KisOpenGLModeProber.cpp M +4 -0 libs/ui/opengl/kis_opengl_canvas2.cpp https://commits.kde.org/krita/e1d56f30d513b7f08124ba8eea300b76ce4b3e7e Git commit 5699be5ac06b3f25f4616947a3a4faf03956e2d1 by Dmitry Kazakov. Committed on 26/03/2019 at 15:50. Pushed by dkazakov into branch 'master'. Fix semi-transparent bug properly on Windows Related: bug 404935 M +3 -3 libs/ui/opengl/KisOpenGLModeProber.cpp M +12 -1 libs/ui/opengl/kis_opengl_canvas2.cpp https://commits.kde.org/krita/5699be5ac06b3f25f4616947a3a4faf03956e2d1 *** Bug 405913 has been marked as a duplicate of this bug. *** *** Bug 405725 has been marked as a duplicate of this bug. *** |