Summary: | Pivot point for shear transforms is not used for interactive (on-screen) transform. | ||
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Product: | [Applications] krita | Reporter: | Victor Wren <artgoat> |
Component: | Tools/Transform | Assignee: | Dmitry Kazakov <dimula73> |
Status: | ASSIGNED --- | ||
Severity: | normal | CC: | dimula73, griffinvalley |
Priority: | NOR | ||
Version: | 4.1.7 | ||
Target Milestone: | --- | ||
Platform: | Microsoft Windows | ||
OS: | Microsoft Windows | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: | |||
Attachments: | Comparison of interactive shear behavior. |
Description
Victor Wren
2019-02-20 16:37:48 UTC
I think it got fixed in Krita 5 nightlies. The only trouble I can see is that neither rotation, nor shear cares about the "lock pivot point" switch. It is basically always activated for these modes. I'm not sure whether that can be considered as a bug or not though... Having shear and rotate ignore the pivot-point switch isn't much of an issue. I'm honestly not sure if the pivot point switch is even essential. It is meaningless for "Translate." The function of it can be duplicated in Scale (the only mode it seems to apply to) by using one of the corner or side arrow box selections. e.g. for normal "ignore pivot point" behavior in "Scale" mode when dragging from a corner, snap the pivot point to the opposite corner with one of the arrow buttons. For gimbal rotate, "ignore pivot point" is the same as centering it by hitting the middle box button. It seems redundant to be able to disable the pivot point in the few modes where ignoring it is even meaningful. Hi, Victor! I have created an MR with testing packages that make Rotate and Shear modes to take pivot point button into account. Could you check if it makes the tool better or worse in comparison to Krita-nightly? https://invent.kde.org/graphics/krita/-/merge_requests/860#note_244971 Remove triaged keyword from CONFIRMED bugs |