Summary: | KWin crash when launching the game | ||
---|---|---|---|
Product: | [Plasma] kwin | Reporter: | tockar |
Component: | general | Assignee: | KWin default assignee <kwin-bugs-null> |
Status: | RESOLVED DUPLICATE | ||
Severity: | crash | Keywords: | drkonqi |
Priority: | NOR | ||
Version: | 5.14.4 | ||
Target Milestone: | --- | ||
Platform: | Fedora RPMs | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: |
Description
tockar
2018-12-18 19:16:46 UTC
Unfortunately the backtrace is lacking debug symbols. If you are able to reproduce please install debug packages and attach a new backtrace. @Martin Could it be a bug in libepoxy? When we unloading effects, we call effects->makeOpenGLContextCurrent(), so the blur effect should gracefully release all resources. *** This bug has been marked as a duplicate of bug 396830 *** (In reply to Vlad Zagorodniy from comment #2) > @Martin Could it be a bug in libepoxy? When we unloading effects, we call > effects->makeOpenGLContextCurrent(), so the blur effect should gracefully > release all resources. Oh, shoot, I think I figured out what's wrong. I'll submit the fix a little bit later. (In reply to Vlad Zagorodniy from comment #3) > Oh, shoot, I think I figured out what's wrong. I'll submit the fix a little > bit later. No, false alarm. @Vlad: I don't try to derive anything from incomplete backtraces. It's shooting into the dark without any chance of hitting. (In reply to Martin Flöser from comment #5) > @Vlad: I don't try to derive anything from incomplete backtraces. It's > shooting into the dark without any chance of hitting. Given #21 0x00007ff5994322e0 in KWin::Compositor::suspend(KWin::Compositor::SuspendReason) and #16 0x00007ff59945112a in KWin::EffectsHandlerImpl::unloadAllEffects() () at /lib64/libkwin.so.5 #17 0x00007ff5994511bb in KWin::EffectsHandlerImpl::~EffectsHandlerImpl() () at /lib64/libkwin.so.5 I think we don't need a backtrace with debug symbols. |