Summary: | Shape Selection tool cannot edit shapes on a selection mask. | ||
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Product: | [Applications] krita | Reporter: | wolthera <griffinvalley> |
Component: | Layers/Vector | Assignee: | Dmitry Kazakov <dimula73> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | halla, raghu |
Priority: | NOR | ||
Version: | git master (please specify the git hash!) | ||
Target Milestone: | --- | ||
Platform: | Other | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: |
Description
wolthera
2018-03-02 12:35:16 UTC
For some reason, select->convert to vector selection is active and does nothing in 4.0. In 3.3.3, I first had to convert to vector selection(despite making a vector selection to begin with), but after that I could select it... There is also a weird assert when I try to create a vector selection... Git commit aa81a25fd338f49901dd09c551c48cc6e8fd37f6 by Dmitry Kazakov. Committed on 06/04/2018 at 13:51. Pushed by dkazakov into branch 'master'. Fix an assert when creating a vector selection The problem is that selectionChanged() signal may easily arrive later than some GUI code requests the shape manager, therefore the assert will register an inconsistent state (which is actually, yes, inconsistent) M +15 -6 libs/ui/canvas/kis_canvas2.cpp https://commits.kde.org/krita/aa81a25fd338f49901dd09c551c48cc6e8fd37f6 Git commit 231608eda1d253309825cd96459a9a92a89273a1 by Dmitry Kazakov. Committed on 07/04/2018 at 13:28. Pushed by dkazakov into branch 'krita/4.0'. Fix an assert when creating a vector selection The problem is that selectionChanged() signal may easily arrive later than some GUI code requests the shape manager, therefore the assert will register an inconsistent state (which is actually, yes, inconsistent) M +15 -6 libs/ui/canvas/kis_canvas2.cpp https://commits.kde.org/krita/231608eda1d253309825cd96459a9a92a89273a1 +1 Earlier i could edit the selection (resize and move) with the shape selection tool now the functionality is not there incidentally if I double click the selection I can enter in to node editing. The bug is fixed now in master :) |