Summary: | Rendering broken after fbconfig visual matching change in XServer | ||
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Product: | [Plasma] kwin | Reporter: | Nick Sarnie <commendsarnex> |
Component: | platform-x11-standalone | Assignee: | KWin default assignee <kwin-bugs-null> |
Status: | RESOLVED UPSTREAM | ||
Severity: | normal | CC: | commendsarnex |
Priority: | NOR | ||
Version: | 5.10.5 | ||
Target Milestone: | --- | ||
Platform: | Other | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: | |||
Attachments: |
good
bad |
Description
Nick Sarnie
2017-09-20 13:49:31 UTC
Created attachment 107914 [details]
bad
could you please try to use the OpenGL/ES compositor? Run: KWIN_COMPOSE=O2ES kwin_x11 --replace (In reply to Martin Flöser from comment #2) > could you please try to use the OpenGL/ES compositor? Run: > KWIN_COMPOSE=O2ES kwin_x11 --replace Hi Martin, Same exact color corruption as the normal OpenGL compositor. Thanks, Sarnex Now I'm tempted to say that's not a bug in our code. It means that both our EGL and GLX code is affected which have different implementations. That just cannot be a problem on our side. Especially if we now change the code to make it work with the new X Server, how would we ensure it also works with the old one? No, no, that must be fixed in X. (In reply to Martin Flöser from comment #4) > Now I'm tempted to say that's not a bug in our code. It means that both our > EGL and GLX code is affected which have different implementations. That just > cannot be a problem on our side. > > Especially if we now change the code to make it work with the new X Server, > how would we ensure it also works with the old one? No, no, that must be > fixed in X. Okay, I'll report this back to Thomas. Bug is assigned to upstream (link in comment #0). |