Summary: | Use all threads by default | ||
---|---|---|---|
Product: | [Applications] kdenlive | Reporter: | Matthias <shalokshalom> |
Component: | User Interface | Assignee: | Jean-Baptiste Mardelle <jb> |
Status: | CONFIRMED --- | ||
Severity: | normal | CC: | fritzibaby |
Priority: | NOR | Flags: | fritzibaby:
timeline_corruption+
|
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Other | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: |
Description
Matthias
2017-07-17 07:23:37 UTC
Processing thread: use only 1 (solving this issue is ongoing). For rendering here some input: render TIME 2min42 sec (off Parallel, threads:3) render TIME 2min45 SEC (on parallel,thread:3) render TIME 7min3 sec (on parallel, thread:1) render TIME 2min2sec (on parallel,thread:0) Some of the effects Kdenlive uses are not thread save. So, we set 1 thread by default to avoid crashes or other unexcepted behaviors like not proper rendered files. Closing this bug. How do we inform the user currently about this? It could simply set the threads to the maximum possible by default? Whats the point of reducing this by default for all cases, who can use more? Seems like we can fine tune this and indicate somewhere, which effects are thread save. |