Bug 376342

Summary: Missing network multiplayer
Product: [Applications] knights Reporter: Vadim A. Misbakh-Soloviov (mva) <kde>
Component: generalAssignee: Miha Čančula <miha>
Status: RESOLVED NOT A BUG    
Severity: wishlist CC: alexander.semke, kde-games-bugs-null
Priority: NOR    
Version First Reported In: unspecified   
Target Milestone: ---   
Platform: Other   
OS: Linux   
Latest Commit: Version Fixed/Implemented In:
Sentry Crash Report:

Description Vadim A. Misbakh-Soloviov (mva) 2017-02-11 10:48:17 UTC
Hi there!
Is it any chance to have network multiplayer option to be implemented in Knights?

It will be nice to have it in a way similar to how it is implemented in knavalbattle: by default, try to detect local games with zeroconf, but also allow to specify his nick, host and port of the "server" instance of Knights.
And have an option "host a network game" with ability to specify nick and port.
Comment 1 Alexander Semke 2018-08-21 22:03:45 UTC
(In reply to Vadim A. Misbakh-Soloviov (mva) from comment #0)
> Hi there!
> Is it any chance to have network multiplayer option to be implemented in
> Knights?
> 
> It will be nice to have it in a way similar to how it is implemented in
> knavalbattle: by default, try to detect local games with zeroconf, but also
> allow to specify his nick, host and port of the "server" instance of Knights.
> And have an option "host a network game" with ability to specify nick and
> port.
At the moment it is not planned to implement such a feature and the amount of development resources for knights is very limited right now. knights supports playing on the online FICS servers. If you're interested in playing with other player over the network, you can consider using this way to play against other players.