| Summary: | git master - Transitions are affected by clips' alpha channel, though it shouldn't be [video included]. | ||
|---|---|---|---|
| Product: | [Applications] kdenlive | Reporter: | Unknown <null> |
| Component: | Video Effects & Transitions | Assignee: | Vincent PINON <vpinon> |
| Status: | RESOLVED INTENTIONAL | ||
| Severity: | normal | CC: | null, wegwerf-1-2-3 |
| Priority: | NOR | ||
| Version First Reported In: | git-master | ||
| Target Milestone: | --- | ||
| Platform: | Other | ||
| OS: | Linux | ||
| URL: | https://youtu.be/KIwP-2ZWoQw | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
Unknown
2016-10-26 23:54:48 UTC
Erm, but my understanding is that this is exactly the way MLT and transitions work in Kdenlive. While it may not be exactly top user friendly I don't see any bug here. There's a reason why I'm blogging about transitions and transpareny a lot, because that's a more complex topic than what probably most people would expect. Argh, forgot to ment6that a wipe is the same as a composite transition. Now you may have seen my recent toolbox post about transitions and transparency ... that's because the wipe/composite takes the alpha channels of both upper and lower track frames into consideration, and then the time-dependent opacity parameter. A wipe has simply implicit start and end keyframes, with 0% and 100% (or the other way round, depending on direction/reverse). @Wegerf, I see your point, though other editors make this much easier to accomplish in fewer steps and less headache. I can change this to a wishlist/request-for-improvement bug if you feel it's more appropriate. How could this be made better in concrete steps? This is probably better maintained as a Phabricator item, to reduce the bug report load. The main issue at hand is that MLT is architected as a service network, not as a track engine. I don't see how we can change the situation without a complete rewrite of MLT and its transitions. So a Phabricator item will be better for brainstorming. You got it buddy. Closing bug and opening a topic in Phabricator. :) |