Summary: | Fuzzy Stroke doesn't work correctly in windows | ||
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Product: | [Applications] krita | Reporter: | Bollebib <kwadraatnope> |
Component: | Brush engines | Assignee: | Krita Bugs <krita-bugs-null> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | metashinryu, nathan |
Priority: | NOR | ||
Version: | 3.0.1 Beta | ||
Target Milestone: | --- | ||
Platform: | Other | ||
OS: | Microsoft Windows | ||
Latest Commit: | http://commits.kde.org/krita/2c0bc2a25f793b7773af271a5d0695794b0d49d0 | Version Fixed In: |
Description
Bollebib
2016-08-26 19:58:56 UTC
*** Bug 368274 has been marked as a duplicate of this bug. *** Can confirm on windows 7: https://youtu.be/gdM5lMwoCj4 It seems to give a different but constant result while mirroring on canvas. Git commit 2c0bc2a25f793b7773af271a5d0695794b0d49d0 by Boudewijn Rempt. Committed on 09/10/2016 at 11:20. Pushed by rempt into branch 'master'. Fix the randomness of KisRandomSource The root cause probably was all the places where srand was called, but after this change, textures are random again. This was a problem on Windows only, probably because the resolution of time() is too low. But that's a guess. Related: bug 345196, bug 370246, bug 363663 Closed phabricator task T3887,T3968 M +22 -5 libs/image/brushengine/kis_random_source.cpp http://commits.kde.org/krita/2c0bc2a25f793b7773af271a5d0695794b0d49d0 |