| Summary: | Use of same Open GL Texture by two windows | ||
|---|---|---|---|
| Product: | [Plasma] plasmashell | Reporter: | David Edmundson <kde> |
| Component: | general | Assignee: | David Edmundson <kde> |
| Status: | RESOLVED FIXED | ||
| Severity: | normal | CC: | bshah, plasma-bugs-null |
| Priority: | NOR | ||
| Version First Reported In: | master | ||
| Target Milestone: | 1.0 | ||
| Platform: | Other | ||
| OS: | Linux | ||
| Latest Commit: | http://commits.kde.org/plasma-framework/45a2f5a8286d9884fdf1161c09da5807c0528481 | Version Fixed/Implemented In: | |
| Sentry Crash Report: | |||
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Description
David Edmundson
2016-07-21 13:21:45 UTC
Git commit 45a2f5a8286d9884fdf1161c09da5807c0528481 by David Edmundson. Committed on 09/08/2016 at 08:37. Pushed by davidedmundson into branch 'master'. Don't delete gl texture twice in thumbnail The QSGTextures are created with window()->createTextureFromId(m_texture, QSize(w,h), QuickWindow::TextureOwnsGLTexture)); this means we don't want to be deleting textures ourselves too, it will be deleted when we delete the QSGTexture, which is a scoped pointer inside our QSGNode. Related: bug 355644 REVIEW: 126131 M +2 -2 src/declarativeimports/core/windowthumbnail.cpp http://commits.kde.org/plasma-framework/45a2f5a8286d9884fdf1161c09da5807c0528481 |