Summary: | Processing after each stroke interrupts consecutive strokes | ||
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Product: | [Applications] krita | Reporter: | Chris Jones <chrjs> |
Component: | Brush engines | Assignee: | Krita Bugs <krita-bugs-null> |
Status: | RESOLVED FIXED | ||
Severity: | major | CC: | dimula73, halla, tokyogeometry+kdeb |
Priority: | NOR | ||
Version: | 3.0 Alpha | ||
Target Milestone: | --- | ||
Platform: | Microsoft Windows | ||
OS: | Microsoft Windows | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: |
Description
Chris Jones
2016-02-19 13:12:01 UTC
I now find this is reproducible on the SP4 in krita3-prealpha3-de0d43d . "Updating..." appears much more briefly than on the desktop, but still interrupts the stroke. Unchecking 'Enable progress reporting' (Configure Krita -> Performance) may solve it. That does appear to have made a slight improvement, however strokes are still delayed frequently. Sometimes after drawing several quick strokes, pausing for around 5 seconds and drawing another stroke there is a delay, and then drawing a stoke every 2-3 seconds thereafter causes a delay every time. I think we should disable instant preview completely if opengl is disabled. To be clear, the interruptions occur irrespective of whether Instant Preview Mode or OpenGL are enabled. Hi, Chris! Thank you for your report! It seems like our animation cache generator starts updating stuff even when you don't have any animated layers... :( I will try to fix that. |