Summary: | Git Master 2016-02-08 - Adding keyframes crashes UI | ||
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Product: | [Applications] kdenlive | Reporter: | Evert Vorster <evorster> |
Component: | User Interface & Miscellaneous | Assignee: | Jean-Baptiste Mardelle <jb> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | paul, snd.noise |
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Arch Linux | ||
OS: | Other | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: |
Description
Evert Vorster
2016-02-08 11:43:39 UTC
I know you put a lot of work into this smooth keyframes. A long time ago I remember this being a feature request. However, the implementation is a little strange to me. I am used to holding down Shift, and then pulling out a handle from a node to make a Besier curve. Both SlowmoVideo and InkScape uses this sort of thing to make points on a line into curves, and it gives a lot more flexibility. the crash happens in MLT, a patch was integrated to MLT last week, son in fact you need recent git version to avoid the crash. A new MLT release should be out soon. About the UI: MLT does not use Bezier curves, but another type of curve. There is no control point, it just creates a curve going through all keyframe values. So there won't be control points for Kdenlive. However improvement ideas are welcome Thanks for the quick response. Using mlt from git does cure the problem. From what I can see, changing the type of the interpolation type of the keyframes only changes the type on the segment between that keyframe and the next keyframe, and I am able to mix all three types on one timeline. Besier curves are much better curves in my humble opinion, as they add more flexibility to the shape of the curve. *** Bug 359190 has been marked as a duplicate of this bug. *** *** Bug 359413 has been marked as a duplicate of this bug. *** |