| Summary: | Finishing a game should disable hint and solve buttons and menu items | ||
|---|---|---|---|
| Product: | [Applications] ksudoku | Reporter: | Karl Ove Hufthammer <karl> |
| Component: | general | Assignee: | Ian Wadham <iandw.au> |
| Status: | RESOLVED FIXED | ||
| Severity: | minor | CC: | codestruct, kde-games-bugs-null |
| Priority: | NOR | ||
| Version First Reported In: | unspecified | ||
| Target Milestone: | --- | ||
| Platform: | Other | ||
| OS: | Linux | ||
| Latest Commit: | https://commits.kde.org/ksudoku/dd10399097613913ec4187a00deace81bb170c35 | Version Fixed/Implemented In: | |
| Sentry Crash Report: | |||
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Description
Karl Ove Hufthammer
2016-01-14 19:17:58 UTC
There is some work in progress here: https://phabricator.kde.org/D12912. But currently, Undo won't re-enable the buttons again. Only a New game will re-enable the buttons. The same is true for the menu items (buttons and menu items will always behave consistent) Git commit dd10399097613913ec4187a00deace81bb170c35 by Gregor Mi.
Committed on 29/06/2018 at 20:40.
Pushed by gregormi into branch 'master'.
Improve Hint and Solve action visibility and enabled state
Summary:
- Action visibility improvement because some actions not needed in specific modes
- Enter new puzzle: 'Hint' and 'Solve' not visible
- Play puzzle: 'Check' not visible
- Start page: 'Hint', 'Solve' and 'Check' not visible
- For Bug 357996 ("Finishing a game should disable hint and solve buttons and menu items")
- Disable Hint and Solve action after puzzle was solved
Reviewers: #kde_games, aacid
Reviewed By: aacid
Subscribers: aacid, kde-games-devel
Differential Revision: https://phabricator.kde.org/D12912
M +12 -3 src/gui/ksudoku.cpp
M +14 -5 src/gui/ksudokugame.cpp
M +7 -1 src/gui/ksudokugame.h
https://commits.kde.org/ksudoku/dd10399097613913ec4187a00deace81bb170c35
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