Bug 355081

Summary: Can not disable compositing for fullscreens apps.
Product: [Plasma] kwin Reporter: ioann <ioann.sys>
Component: generalAssignee: KWin default assignee <kwin-bugs-null>
Status: RESOLVED DUPLICATE    
Severity: normal    
Priority: NOR    
Version: 5.4.1   
Target Milestone: ---   
Platform: Debian testing   
OS: Linux   
Latest Commit: Version Fixed In:

Description ioann 2015-11-09 13:50:57 UTC
After disabling compositing for fullscreen apss, this future restoring to enable. This problem on OpenGL 2 and OpenGL 3.1 render engines only.
On Xrandr, this future work correct.


Reproducible: Always

Steps to Reproduce:
1. Start menu
2. System Settings
3. Dislay -> Effects -> Disable graphical effects for fullscreen applications
Comment 1 Thomas Lübking 2015-11-09 21:35:47 UTC
It's been forced down on intel chips because of https://bugs.kde.org/show_bug.cgi?id=252817#c194

*** This bug has been marked as a duplicate of bug 344319 ***
Comment 2 ioann 2015-11-10 01:04:22 UTC
how then to be used if the hybrid graphics Intel / Nvidia?

p.s.: for run 3D games, i use "optirun".
Comment 3 Martin Flöser 2015-11-10 07:37:52 UTC
> how then to be used if the hybrid graphics Intel / Nvidia?

disable compositing: you can create a window rule for that, so that when you run a game it automatically disables compositing. That's way better than the fullscreen unredirection.
Comment 4 Martin Flöser 2015-11-10 07:38:03 UTC

*** This bug has been marked as a duplicate of bug 344319 ***
Comment 5 Thomas Lübking 2015-11-10 07:54:41 UTC
Otherwise you'd have to optirun kwin (because that's the relevant GL context), but in that case you'd better just deactivate the intel chip (as the nvidia chip is in permanent use)

But suspending the compositor is the better idea on performance concerns.