Summary: | Audio tracks auto-mute depending on their order | ||
---|---|---|---|
Product: | [Applications] kdenlive | Reporter: | Chris <chris> |
Component: | User Interface & Miscellaneous | Assignee: | Jean-Baptiste Mardelle <jb> |
Status: | RESOLVED FIXED | ||
Severity: | major | CC: | stevej, wegwerf-1-2-3 |
Priority: | NOR | ||
Version First Reported In: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Arch Linux | ||
OS: | Linux | ||
URL: | http://www.8bit-memories.com/tmp/kdenlive-audio-messup.png | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: |
Description
Chris
2015-10-29 10:25:32 UTC
This sounds similar to my bug #353251 filed on 2015-09-27 https://bugs.kde.org/show_bug.cgi?id=353251 Chris, this sounds right like the so-called "internally added" audio mixers got, well, mixed up (sorry for the pun). I've seen this also with one of my older projects. We've found this out just these weeks and the recent Kdenlive 16.07.90 beta version already has fixes in place. There's even an online Kdenlive project analyzer that can help tracking down mixing issues: https://thediveo.github.io/kdenlive-project-analyzer/kdenlive-project-analyzer.html I would like to ask you to try your existing project loading into the recent beta version. The audio tracks then should behave as expected. If not, please add a single track, and check again, then audio mixing should be fine. You can later remove this empty track again. The reason is that Kdenlive now recreates its internal per-track audio mixers upon loading and in any case when adding or removing a timeline track. If this solves your problem, I would like to ask you to close this bug report as RESOLVED FIXED. Thank you very much for your cooperation! Hello Wegwerf, Sorry for the late post but unfortunately I didn't have an old project available anymore so I created one using the current 16.04 and loaded it up in 16.07.90. And it behaved as you described. So until something new pops up, I'll mark this bug as fixed. Chris, thank you very much for reporting back! Glad to hear this looks fixed now. I've found a lot of existing projects in my repo that have all small issues, so the new fix introduced by Jean-Baptiste should care for most of this odd project behavior. |