| Summary: | Changing difficulty warns about aborting current game, even when no current game exists | ||
|---|---|---|---|
| Product: | [Applications] bovo | Reporter: | heikki |
| Component: | general | Assignee: | Pelladi Gabor <pelladigabor> |
| Status: | CONFIRMED --- | ||
| Severity: | minor | CC: | andrew.crouthamel, heikki, justin.zobel, kde-games-bugs-null |
| Priority: | NOR | ||
| Version First Reported In: | unspecified | ||
| Target Milestone: | --- | ||
| Platform: | Other | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
heikki
2014-09-29 12:16:51 UTC
Dear Bug Submitter, This bug has been stagnant for a long time. Could you help us out and re-test if the bug is valid in the latest version? I am setting the status to NEEDSINFO pending your response, please change the Status back to REPORTED when you respond. Thank you for helping us make KDE software even better for everyone! The issue is still there in version 1.1. Another way to see it is opening Bovo, and watching it autoplay. Change the difficulty level, and it pops up that warning about aborting the current game, even though there is no current game. Not that this is a very serious issue, just a minor irritation. Thanks for the update! Still an issue with 20.08.3 |