Summary: | Krita cannot import SVG as editable vectors | ||
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Product: | [Applications] krita | Reporter: | Rafael Linux User <rafael.linux.user> |
Component: | File formats | Assignee: | Krita Bugs <krita-bugs-null> |
Status: | RESOLVED FIXED | ||
Severity: | wishlist | CC: | halla, kossebau, rafael.linux.user |
Priority: | NOR | ||
Version: | 2.8.1 | ||
Target Milestone: | --- | ||
Platform: | openSUSE | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: | |||
Attachments: |
attachment-28049-0.html
attachment-13014-0.html attachment-16055-0.html no_dialog_ box.png |
Description
Rafael Linux User
2014-04-15 09:57:33 UTC
Yes... Basically, we convert SVG to ODG and then show that as vector layers, and a lot of information gets lost... See also: https://bugs.kde.org/show_bug.cgi?id=322377, https://bugs.kde.org/show_bug.cgi?id=309409 One more thing not working: If I drag and drop a SVG file, Krita ask me what to do. If I choose "insert as new layer", nothing happens. : ( Yes, that's yet another bug. Git commit 8731c7187f498d9e3b35e1ec45b519e28817ab1f by Boudewijn Rempt. Committed on 26/06/2014 at 08:58. Pushed by rempt into branch 'master'. Add basic svg support to the vector shape This is useful in two cases: * when the conversion from svg to odg through karbon gives bad results * when the user wants to handle an svg image as a single vector object. M +20 -0 plugins/vectorshape/VectorShape.cpp M +4 -1 plugins/vectorshape/VectorShape.h M +2 -1 plugins/vectorshape/VectorShapeConfigWidget.cpp M +1 -0 plugins/vectorshape/VectorShapeFactory.cpp M +1 -1 plugins/vectorshape/VectorTool.cpp M +1 -1 plugins/vectorshape/VectorToolFactory.cpp http://commits.kde.org/calligra/8731c7187f498d9e3b35e1ec45b519e28817ab1f *** Bug 340379 has been marked as a duplicate of this bug. *** For now, we cannot load svg outside the vector shape. We need our own filter for this, instead of relying on karbon to handle it. The vector shape still can load svg, though. Proper svg support is a big project... WISHGROUP: Vector kickstarter main project Created attachment 96816 [details] attachment-28049-0.html I cant understand what is that? El dom., 24 de enero de 2016 16:51, Boudewijn Rempt via KDE Bugzilla < bugzilla_noreply@kde.org> escribió: > https://bugs.kde.org/show_bug.cgi?id=333451 > > --- Comment #7 from Boudewijn Rempt <boud@valdyas.org> --- > WISHGROUP: Vector kickstarter main project > > -- > You are receiving this mail because: > You reported the bug. > You are on the CC list for the bug. > We've been triaging all wishes today, and yours was classified as part of the next big kickstarter topics: improving vector tools. Created attachment 96828 [details] attachment-13014-0.html I understand now. I think it is more that a wish, it's a must, cause I still need to use nowadays GIMP to import SVG files in my images. Thank you ;) El dom., 24 ene. 2016 a las 20:52, Boudewijn Rempt via KDE Bugzilla (< bugzilla_noreply@kde.org>) escribió: > https://bugs.kde.org/show_bug.cgi?id=333451 > > --- Comment #9 from Boudewijn Rempt <boud@valdyas.org> --- > We've been triaging all wishes today, and yours was classified as part of > the > next big kickstarter topics: improving vector tools. > > -- > You are receiving this mail because: > You reported the bug. > You are on the CC list for the bug. > In Krita 2.9, you can already import SVG as non-editable vector image shapes. Created attachment 96829 [details] attachment-16055-0.html Sorry Bodewijn, but the fact is, at least in Krita 2.9.10 in OpenSUSE 42.1, that Krita is still asking about what file type is an SVG if I try to drag a drop a SVG inside Krita or as a layer so, finally I can't import any SVG file. :( El lun., 25 ene. 2016 a las 13:01, Boudewijn Rempt via KDE Bugzilla (< bugzilla_noreply@kde.org>) escribió: > https://bugs.kde.org/show_bug.cgi?id=333451 > > --- Comment #11 from Boudewijn Rempt <boud@valdyas.org> --- > In Krita 2.9, you can already import SVG as non-editable vector image > shapes. > > -- > You are receiving this mail because: > You reported the bug. > You are on the CC list for the bug. > It's far from ideal, but here's how to do it: Enable the Add Shape Docker Add a Vector shape In the dialog that opens, press the ... button In the file dialog select the SVG file you want to add and press OK press OK Now you've got an svg object on your vector layer. You can rotate, stretch, move it, but not edit it. Created attachment 96833 [details] no_dialog_ box.png I am trying several times to follow your steps, but I don't see any "..." icon or dialog appearing in no place. Anyway, I think this is a complicated way to load SVG files. Why do not create a "Drag and drop" method that will create automatically the shape layer? … [image: no_dialog_ box.png] El lun., 25 ene. 2016 a las 15:03, Boudewijn Rempt via KDE Bugzilla (< bugzilla_noreply@kde.org>) escribió: > https://bugs.kde.org/show_bug.cgi?id=333451 > > --- Comment #13 from Boudewijn Rempt <boud@valdyas.org> --- > It's far from ideal, but here's how to do it: > > Enable the Add Shape Docker > Add a Vector shape > In the dialog that opens, press the ... button > In the file dialog select the SVG file you want to add and press OK > press OK > > Now you've got an svg object on your vector layer. You can rotate, stretch, > move it, but not edit it. > > -- > You are receiving this mail because: > You reported the bug. > You are on the CC list for the bug. > Implemented in the svg branch Thank you Boudewijn I'm willing to try this new feature working!!! |