Bug 331347

Summary: scRGB + 16 bit integer makes Krita work *really* slow
Product: [Applications] krita Reporter: Dmitry Kazakov <dimula73>
Component: Color modelsAssignee: Krita Bugs <krita-bugs-null>
Status: RESOLVED FIXED    
Severity: normal    
Priority: NOR    
Version: git master (please specify the git hash!)   
Target Milestone: ---   
Platform: unspecified   
OS: Linux   
Latest Commit: Version Fixed In:
Sentry Crash Report:

Description Dmitry Kazakov 2014-02-20 18:18:45 UTC
Just try painting with a 100px brush :)

sRGB, Adobe RGB and other profiles work ok with 16bit-int, but scRGB alone doesn't :(
Comment 1 Dmitry Kazakov 2014-02-20 18:40:24 UTC
Happens with the openGL canvas only.
Comment 2 Dmitry Kazakov 2014-02-20 19:07:48 UTC
Git commit d97b77ea4e96b29cc74eab1ca49db8cf2cdfecd7 by Dmitry Kazakov.
Committed on 20/02/2014 at 19:07.
Pushed by dkazakov into branch 'master'.

Move the cs-conversion of the openGL texture tile into the scheduler thread

Otherwise it blocks the UI on conversions of some complex color
spaces like scRGB 16 bit integer.

M  +4    -3    krita/ui/opengl/kis_opengl_image_textures.cpp

http://commits.kde.org/calligra/d97b77ea4e96b29cc74eab1ca49db8cf2cdfecd7
Comment 3 Dmitry Kazakov 2014-02-22 05:07:31 UTC
Git commit 6b3007e3e2669f813bfd9478fa6c4fc6e5575602 by Dmitry Kazakov.
Committed on 20/02/2014 at 19:07.
Pushed by dkazakov into branch 'calligra/2.8'.

Move the cs-conversion of the openGL texture tile into the scheduler thread

Otherwise it blocks the UI on conversions of some complex color
spaces like scRGB 16 bit integer.

M  +4    -3    krita/ui/opengl/kis_opengl_image_textures.cpp

http://commits.kde.org/calligra/6b3007e3e2669f813bfd9478fa6c4fc6e5575602