Bug 328811

Summary: Level advances before all blocks are destroyed
Product: [Applications] kbreakout Reporter: alexngould
Component: generalAssignee: Viranch Mehta <viranch.mehta>
Status: RESOLVED FIXED    
Severity: normal CC: aacid, devinebob, kde-games-bugs
Priority: NOR    
Version: 1.0.0   
Target Milestone: ---   
Platform: Debian testing   
OS: Linux   
Latest Commit: Version Fixed In:

Description alexngould 2013-12-14 21:10:48 UTC
This happens intermittently in the current version in Debian testing. Usually it seems to happen in situations with hidden blocks, or use of the "explosive" ball, or the "exploding" blocks.

Reproducible: Sometimes
Comment 1 devinebob 2014-10-07 06:39:36 UTC
This bug is repeatable in version 1.1.0

Repeat by playing game that has invisible/hidden blocks or blocks that started as permanent/unbreakable.  In short, a level ends prematurely with blocks remaining.  Perhaps the root cause is an incorrect count of blocks than can be broken.
Comment 2 Albert Astals Cid 2016-10-16 21:24:44 UTC
Fixed with https://git.reviewboard.kde.org/r/128556/