Summary: | Level advances before all blocks are destroyed | ||
---|---|---|---|
Product: | [Applications] kbreakout | Reporter: | alexngould |
Component: | general | Assignee: | Viranch Mehta <viranch.mehta> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | aacid, devinebob, kde-games-bugs |
Priority: | NOR | ||
Version: | 1.0.0 | ||
Target Milestone: | --- | ||
Platform: | Debian testing | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: |
Description
alexngould
2013-12-14 21:10:48 UTC
This bug is repeatable in version 1.1.0 Repeat by playing game that has invisible/hidden blocks or blocks that started as permanent/unbreakable. In short, a level ends prematurely with blocks remaining. Perhaps the root cause is an incorrect count of blocks than can be broken. Fixed with https://git.reviewboard.kde.org/r/128556/ |