Summary: | Krita crashes, Internal Error when Switching OpenGL mode | ||
---|---|---|---|
Product: | [Applications] krita | Reporter: | Tyson Tan <tysontanx> |
Component: | General | Assignee: | Dmitry Kazakov <dimula73> |
Status: | RESOLVED FIXED | ||
Severity: | crash | CC: | halla, paulgeraskin |
Priority: | NOR | Keywords: | drkonqi |
Version: | 2.9 Beta | ||
Target Milestone: | --- | ||
Platform: | Compiled Sources | ||
OS: | Linux | ||
Latest Commit: | http://commits.kde.org/calligra/00b41abdb63fec901ebadbb356240158a24c0e36 | Version Fixed In: | |
Sentry Crash Report: |
Description
Tyson Tan
2013-12-11 03:39:54 UTC
Hi Tyson, Thanks for your report. It's a very recent regression that's hitting a lot of people... I'm assigning to Dmitry. here is my screen http://i.imgur.com/up94hNJ.png It happens when i try to switch OpenGL on. I removed all default settings before (kritaarc). Git commit 5638428294c7b8f3f1db7c86bee60a8ba21825ff by Dmitry Kazakov. Committed on 12/12/2013 at 13:34. Pushed by dkazakov into branch 'master'. Fix crash when switching QPainter->openGL canvases The openGL context should be initialized at least once in the beginning. This surely fixes: Related: bug 327684, bug 328627 Please check whether these bugs are fixed now: M +1 -0 krita/ui/canvas/kis_canvas2.cpp M +5 -0 krita/ui/opengl/kis_opengl.cpp M +2 -0 krita/ui/opengl/kis_opengl.h http://commits.kde.org/calligra/5638428294c7b8f3f1db7c86bee60a8ba21825ff Git commit 00b41abdb63fec901ebadbb356240158a24c0e36 by Dmitry Kazakov. Committed on 12/12/2013 at 13:34. Pushed by dkazakov into branch 'calligra/2.8'. Fix crash when switching QPainter->openGL canvases The openGL context should be initialized at least once in the beginning. This surely fixes: Related: bug 327684, bug 328627 Please check whether these bugs are fixed now: M +1 -0 krita/ui/canvas/kis_canvas2.cpp M +5 -0 krita/ui/opengl/kis_opengl.cpp M +2 -0 krita/ui/opengl/kis_opengl.h http://commits.kde.org/calligra/00b41abdb63fec901ebadbb356240158a24c0e36 I can confirm that Krita 2.9-alpah doesn't crash when switching OpenGL now. Thank you! :) |