Summary: | Texture "portal" curve | ||
---|---|---|---|
Product: | [Applications] krita | Reporter: | Bollebib <kwadraatnope> |
Component: | Tools | Assignee: | Krita Bugs <krita-bugs-null> |
Status: | RESOLVED DUPLICATE | ||
Severity: | wishlist | CC: | halla |
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Other | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: |
Description
Bollebib
2013-06-24 09:05:15 UTC
It's an interesting idea for sure :-) interesting as in : how the hell are we supposed to code this? XD I think it could be a killer tool to get texturers on board. but seems mighty difficult to get right. Initially the accuracy wouldn't have to be stellar. it could be used to draw3-5 guidelines about where to draw,on a differen t layer so you have a visual representation of where to draw. granted this could potentially be done in the 3D app as well,but it still is interesting to think of the possibilities for this. *** This bug has been marked as a duplicate of bug 324072 *** |