Summary: | Konquest hangs when setting bad game configuration. | ||
---|---|---|---|
Product: | [Applications] konquest | Reporter: | Martin Walch <walch.martin> |
Component: | general | Assignee: | Pierre Ducroquet <pinaraf> |
Status: | RESOLVED FIXED | ||
Severity: | crash | CC: | kde-games-bugs |
Priority: | NOR | ||
Version: | 2.1 | ||
Target Milestone: | --- | ||
Platform: | Compiled Sources | ||
OS: | Linux | ||
Latest Commit: | http://commits.kde.org/konquest/90768a71eaa68de1182e78b71b572e707a712a26 | Version Fixed In: | 4.12 |
Sentry Crash Report: |
Description
Martin Walch
2013-05-14 01:48:49 UTC
Git commit 90768a71eaa68de1182e78b71b572e707a712a26 by Nemanja Hirsl, on behalf of Alexander Schuch. Committed on 27/10/2013 at 12:42. Pushed by nhirsl into branch 'master'. The game will never end if none of the players has any planets. This patch makes sure that the game can only be started if all non-spectator players do have at least one planet. Some internal variables are renamed to make the name match their content/purpose much better. REVIEW:113446 FIXED-IN:4.12.1 M +65 -50 dialogs/newgamedlg.cc http://commits.kde.org/konquest/90768a71eaa68de1182e78b71b572e707a712a26 |