Summary: | Juk increases its (heap) memory usage in a slow but never stopping way every time switching to next track | ||
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Product: | [Applications] juk | Reporter: | Jekyll Wu <adaptee> |
Component: | general | Assignee: | Scott Wheeler <wheeler> |
Status: | CONFIRMED --- | ||
Severity: | normal | CC: | mpyne, smartins |
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Other | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: | |||
Attachments: |
valgrind data
BZIP2-compressed massif output data BZIP2-compressed massif output data (Round 2) |
Description
Jekyll Wu
2013-01-01 09:27:41 UTC
Can you run it on massif ? valgrind --tool=massif juk then wait a few hours, close juk, and attach the generated file Created attachment 81085 [details]
valgrind data
hope this help.
Created attachment 81112 [details] BZIP2-compressed massif output data I've done some brief attempts to re-create. One thing I would recommend is to cycle through the same small playlist so that the increase in heap usage is known to be due to a *leak* and not just the first allocation for a new track/metadata/strings/etc. This log mostly cycles through an Evanescence playlist from Amazon MP3 (with embedded album art). Though there does seem to be an increasing memory usage profile, it only seems to be coming from gstreamer 0.10. Versions: phonon-gstreamer v4.6.0-90-g385411d phonon/phonon v4.6.0-387-g23795b6 gstreamer GStreamer 0.10.36 I will try again with latest&greatest phonon and pgst just to make sure and see what's going on, but I don't see anything JuK-specific, it might be a dupe of bug 281509 Created attachment 81114 [details] BZIP2-compressed massif output data (Round 2) This is a more data-intensive massif session, which focuses on switching tracks within a single smallish playlist automatically using a DBus command on a timer (along with a small delay to ensure JuK is actually playing the next track before trying to advance in the playlist, due to a different bug in the player which sometimes stops playback if you try to advance too fast). The memory leak is more obvious here, see http://imgur.com/RTimN2m for a screenshot. Thank you for the bug report. As this report hasn't seen any changes in 5 years or more, we ask if you can please confirm that the issue still persists. If this bug is no longer persisting or relevant please change the status to resolved. |