Summary: | Wine games in fullscreen mode hang with the first mouse click | ||
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Product: | [Plasma] kwin | Reporter: | LyCC <flevi99> |
Component: | general | Assignee: | KWin default assignee <kwin-bugs-null> |
Status: | CLOSED NOT A BUG | ||
Severity: | normal | ||
Priority: | NOR | ||
Version: | 4.9.0 | ||
Target Milestone: | --- | ||
Platform: | Chakra | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: |
Description
LyCC
2012-08-22 12:35:08 UTC
The game will most likely grab the entire server when it gets the focus (what means kwin, ie. the compositor, will no longer be able to draw anything. a) Does it happen with xrender compositing as well? b) please attach the output of "qdbus org.kde.kwin /KWin supportInformation" c) to (likely) workaround the issue suspend compositing when running such game (shift+alt+f12, will also free GPU resources then available to the game) - you can also setup a rule (kcmshell4 kwinrules, last tab) to do that automatically. a) Yes, it's the same (with both wine 1.5.11, 1.5.4, and Crossover (wine 1.4), all desktop effects disabled) b) http://paste.kde.org/538250/ c) shift+alt+f12, unfortunatly no help Regards. "happens w/o compositing" == "not a KWin problem" Have you nevertheless tried to replace the WM (like "openbox --replace&")? Does it also happen with other wine (OpenGL) games like the windows version of urban terror or so? Yes, urban terror windows version the same, i get a gray background and i can scroll the desktop. I tried openbox, the same, so not KWin issue, thank you for you help. |