Summary: | ksirk crashing random times | ||
---|---|---|---|
Product: | [Applications] ksirk | Reporter: | Steve <bibayoff> |
Component: | general | Assignee: | Gaël de Chalendar (aka Kleag) <kleagg> |
Status: | RESOLVED DUPLICATE | ||
Severity: | crash | CC: | bibayoff, cfeck, kde-games-bugs |
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Ubuntu | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: | |||
Attachments: | New crash information added by DrKonqi |
Description
Steve
2012-08-12 06:57:09 UTC
Created attachment 74157 [details]
New crash information added by DrKonqi
ksirk (4.8.5 (4.8.5)) on KDE Platform 4.8.5 (4.8.5) using Qt 4.8.1
- What I was doing when the application crashed:
Was closing game.
1) Hit "Ctrl - Q"
2) clicked "No" when it asked if I want to save game
3) Crash report
-- Backtrace (Reduced):
#7 0x00007ff479a652a6 in qDeleteAll<QList<KPlayer*>::const_iterator> (end=..., begin=...) at /usr/include/qt4/QtCore/qalgorithms.h:322
#8 qDeleteAll<QList<KPlayer*> > (c=...) at /usr/include/qt4/QtCore/qalgorithms.h:330
#9 KGame::deletePlayers (this=<optimized out>) at ../../libkdegames/kgame/kgame.cpp:140
#10 0x00007ff479a68159 in KGame::reset (this=0x2714f70) at ../../libkdegames/kgame/kgame.cpp:132
#11 0x00007ff479a681aa in KGame::~KGame (this=0x2714f70, __in_chrg=<optimized out>) at ../../libkdegames/kgame/kgame.cpp:123
Just fixed bug #304362 of which this one is a duplicate, at least for the crashes when finishing a game. If other crashes occur, feel free to open new bug reports with adequate stack traces. *** This bug has been marked as a duplicate of bug 304362 *** |