Summary: | KsirK crashes on "new game" after one is already finished. | ||
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Product: | [Applications] ksirk | Reporter: | Nemanja Hirsl <nemhirsl> |
Component: | general | Assignee: | Gaël de Chalendar (aka Kleag) <kleagg> |
Status: | RESOLVED FIXED | ||
Severity: | crash | CC: | bibayoff, jamesthirteen13, kde-games-bugs, marc.lajon, Nosugrof |
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | openSUSE | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: | |||
Attachments: |
New crash information added by DrKonqi
New crash information added by DrKonqi |
Description
Nemanja Hirsl
2012-07-31 22:09:34 UTC
*** Bug 305000 has been marked as a duplicate of this bug. *** *** Bug 303142 has been marked as a duplicate of this bug. *** Applied Nemanja's patch on master and 4.9 branches on git. Commit sha1 is: 0b36bf00baf755080876cfb89a925ccf1604868b Created attachment 79386 [details]
New crash information added by DrKonqi
ksirk (4.8.5 (4.8.5)) on KDE Platform 4.8.5 (4.8.5) using Qt 4.8.1
- What I was doing when the application crashed:
Closing game. Didn't save. Game closed, crash report poped up.
-- Backtrace (Reduced):
#7 0x00007f19657af2a6 in qDeleteAll<QList<KPlayer*>::const_iterator> (end=..., begin=...) at /usr/include/qt4/QtCore/qalgorithms.h:322
#8 qDeleteAll<QList<KPlayer*> > (c=...) at /usr/include/qt4/QtCore/qalgorithms.h:330
#9 KGame::deletePlayers (this=<optimized out>) at ../../libkdegames/kgame/kgame.cpp:140
#10 0x00007f19657b2159 in KGame::reset (this=0x262fba0) at ../../libkdegames/kgame/kgame.cpp:132
#11 0x00007f19657b21aa in KGame::~KGame (this=0x262fba0, __in_chrg=<optimized out>) at ../../libkdegames/kgame/kgame.cpp:123
Comment on attachment 79386 [details]
New crash information added by DrKonqi
Steve,
this issue with qDeleteAll has been resolved in version 4.9. Please try to update to newer versions.
*** Bug 319685 has been marked as a duplicate of this bug. *** Created attachment 84871 [details]
New crash information added by DrKonqi
ksirk (4.8.5 (4.8.5)) on KDE Platform 4.8.5 (4.8.5) using Qt 4.8.1
- What I was doing when the application crashed: I had finished a game and closed it by closing the window. The pop-up asked if I wanted to save the game, I replied 'no' and at that point it crashed. Ubuntu also showed a pop-up saying it had a problem with the Ksirk crash.
-- Backtrace (Reduced):
#7 0x00007f235fe112a6 in qDeleteAll<QList<KPlayer*>::const_iterator> (end=..., begin=...) at /usr/include/qt4/QtCore/qalgorithms.h:322
#8 qDeleteAll<QList<KPlayer*> > (c=...) at /usr/include/qt4/QtCore/qalgorithms.h:330
#9 KGame::deletePlayers (this=<optimized out>) at ../../libkdegames/kgame/kgame.cpp:140
#10 0x00007f235fe14159 in KGame::reset (this=0x22d5a90) at ../../libkdegames/kgame/kgame.cpp:132
#11 0x00007f235fe141aa in KGame::~KGame (this=0x22d5a90, __in_chrg=<optimized out>) at ../../libkdegames/kgame/kgame.cpp:123
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