Summary: | bluedevil wiimote database pin-key error | ||
---|---|---|---|
Product: | [Unmaintained] solid | Reporter: | Dyrver Eriksson <dyrver.eriksson> |
Component: | bluetooth | Assignee: | Alex Fiestas <afiestas> |
Status: | RESOLVED FIXED | ||
Severity: | wishlist | ||
Priority: | NOR | ||
Version First Reported In: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Arch Linux | ||
OS: | Linux | ||
Latest Commit: | http://commits.kde.org/bluedevil/96ccf519cd6e1e73889822049bcf7e3a48cc4b37 | Version Fixed In: | |
Sentry Crash Report: |
Description
Dyrver Eriksson
2011-11-13 05:47:57 UTC
http://wiibrew.org/wiki/Wiimote#Sync_Button For the correct use of the WII pin, which Bluedevil does not seem to have. Git commit 96ccf519cd6e1e73889822049bcf7e3a48cc4b37 by Alex Fiestas. Committed on 28/04/2012 at 04:56. Pushed by afiestas into branch '1.1'. If the device gets paired and no button has been clicked, page is valid Wiimote is (I think) the first case where SSP is done without having to confirm any code, this happens because Bluez is doing everything internally for us (generating the pin for Wiimote). Actually Wiimote uses legacyPairing internally though bluez is returning false on legacypairing. To make this work BlueZ 4.96 is needed M +3 -0 src/wizard/pages/ssppairing.cpp http://commits.kde.org/bluedevil/96ccf519cd6e1e73889822049bcf7e3a48cc4b37 |