| Summary: | Crash solving a puzzle I had created. | ||
|---|---|---|---|
| Product: | [Applications] palapeli | Reporter: | Allen Winter <winter> |
| Component: | general | Assignee: | Stefan Majewsky <majewsky> |
| Status: | RESOLVED UNMAINTAINED | ||
| Severity: | crash | CC: | jpb, kde-games-bugs-null, korga001 |
| Priority: | NOR | ||
| Version First Reported In: | 1.2 | ||
| Target Milestone: | --- | ||
| Platform: | Compiled Sources | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
| Attachments: |
New crash information added by DrKonqi
New crash information added by DrKonqi New crash information added by DrKonqi |
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Description
Allen Winter
2011-10-07 21:36:35 UTC
*** Bug 290701 has been marked as a duplicate of this bug. *** Reporters, could it be that you tried to drag a piece which was currently being merged with another piece? I tried to reproduce it with dragging the piece during merging but could not generate a crash. So I don't think that's the cause. Created attachment 67520 [details]
New crash information added by DrKonqi
palapeli (1.2) on KDE Platform 4.7.97 (4.8 RC2 (4.7.97) using Qt 4.8.0
- What I was doing when the application crashed:
A larger puzzle (1012 pieces) after solved 25%, I tried to moved a piece which was being merged at the time to a large set.
-- Backtrace (Reduced):
#8 0x0807a0aa in qobject_cast<Palapeli::Scene*> (object=<optimized out>) at /usr/include/QtCore/qobject.h:380
#9 Palapeli::Piece::doMove (this=0x1144d310) at /chakra/desktop-unstable/kdegames/src/kdegames-4.7.97/palapeli/src/engine/piece.cpp:244
#10 0x08075823 in Palapeli::MovePieceInteractor::continueInteraction (this=0x930e180, event=...) at /chakra/desktop-unstable/kdegames/src/kdegames-4.7.97/palapeli/src/engine/interactors.cpp:103
#11 0x08076b21 in Palapeli::InteractorManager::handleEventCommon (this=0x9304bc0, pEvent=..., interactorData=..., unhandledButtons=...) at /chakra/desktop-unstable/kdegames/src/kdegames-4.7.97/palapeli/src/engine/interactormanager.cpp:140
#12 0x08077148 in Palapeli::InteractorManager::handleEvent (this=0x9304bc0, event=0xbf8dc488) at /chakra/desktop-unstable/kdegames/src/kdegames-4.7.97/palapeli/src/engine/interactormanager.cpp:106
Created attachment 67521 [details]
New crash information added by DrKonqi
palapeli (1.2) on KDE Platform 4.7.97 (4.8 RC2 (4.7.97) using Qt 4.8.0
- What I was doing when the application crashed:
A larger puzzle (1012 pieces) after solved 25%, I tried to moved a piece which was being merged at the time to a large set.
-- Backtrace (Reduced):
#8 0x0807a0aa in qobject_cast<Palapeli::Scene*> (object=<optimized out>) at /usr/include/QtCore/qobject.h:380
#9 Palapeli::Piece::doMove (this=0x1144d310) at /chakra/desktop-unstable/kdegames/src/kdegames-4.7.97/palapeli/src/engine/piece.cpp:244
#10 0x08075823 in Palapeli::MovePieceInteractor::continueInteraction (this=0x930e180, event=...) at /chakra/desktop-unstable/kdegames/src/kdegames-4.7.97/palapeli/src/engine/interactors.cpp:103
#11 0x08076b21 in Palapeli::InteractorManager::handleEventCommon (this=0x9304bc0, pEvent=..., interactorData=..., unhandledButtons=...) at /chakra/desktop-unstable/kdegames/src/kdegames-4.7.97/palapeli/src/engine/interactormanager.cpp:140
#12 0x08077148 in Palapeli::InteractorManager::handleEvent (this=0x9304bc0, event=0xbf8dc488) at /chakra/desktop-unstable/kdegames/src/kdegames-4.7.97/palapeli/src/engine/interactormanager.cpp:106
Created attachment 73638 [details]
New crash information added by DrKonqi
palapeli (1.2) on KDE Platform 4.8.4 (4.8.4) using Qt 4.8.1
- What I was doing when the application crashed:
Just solving puzzles that I have created from a full resolution (5000x3000) image.
This happens when the piece I drag is merged onto a larger block.
It occurs quite randomly: sometimes 5-6 times on a single puzzle, sometimes I can solve a puzzle without crash (but rarely).
Puzzle size does not need to be large (noticed with 300 pieces) but I cannot easily reproduce the crash.
Something strange I have with palapeli, may be related:
Since natty upgrade (and following) I suffer many problems with the graphic support of my Intel card. Initially I had a black screen after boot. I first had to use the "nomodeset"boot option and I had no hardware acceleration. I then found a hack using rc.local file to swith on the monitor light after boot, and then it works more or less OK.
But since that time, within palapeli, I cannot change the background color. Wallpapers are OK but not single colors...
Last: I think (but I am not sure) I have noticed a prequel: short before the crash, the piece I drag "moves" with difficulties when I try to merge it. The move is slow and is a bit shattered.
I hope this helps.
-- Backtrace (Reduced):
#8 0x08077c1a in qobject_cast<Palapeli::Scene*> (object=<optimized out>) at /usr/include/qt4/QtCore/qobject.h:380
#9 Palapeli::Piece::doMove (this=0xc631ee8) at ../../../palapeli/src/engine/piece.cpp:244
#10 0x08073393 in Palapeli::MovePieceInteractor::continueInteraction (this=0x9c8f6d0, event=...) at ../../../palapeli/src/engine/interactors.cpp:103
#11 0x08074691 in Palapeli::InteractorManager::handleEventCommon (this=0x9c9cca0, pEvent=..., interactorData=..., unhandledButtons=...) at ../../../palapeli/src/engine/interactormanager.cpp:140
#12 0x08074cb8 in Palapeli::InteractorManager::handleEvent (this=0x9c9cca0, event=0xbfce17d4) at ../../../palapeli/src/engine/interactormanager.cpp:106
this is ancient. too ancient. closing |