Bug 268584

Summary: Scoring rules radically altered in Kblocks 0.3
Product: [Applications] kblocks Reporter: Jesper Goll <jesper>
Component: generalAssignee: Zhongjie Cai <squall.leonhart.cai>
Status: RESOLVED WORKSFORME    
Severity: normal CC: andrew.crouthamel, kde-games-bugs
Priority: NOR    
Version: unspecified   
Target Milestone: ---   
Platform: Unlisted Binaries   
OS: Linux   
Latest Commit: Version Fixed In:
Sentry Crash Report:

Description Jesper Goll 2011-03-15 21:17:15 UTC
Version:           unspecified (using KDE 4.6.0) 
OS:                Linux

Scoring behaves differently than before: Removing 4 rows at once now gives
you 100 points, while in previous versions it was 1200. Nonetheless, my old
high score list remains in place - and, of course, completely unattainable.

Reproducible: Always

Steps to Reproduce:
Install OpenSuse 11.4 with KDE 4.6 (and with KBlocks 0.3), then play KBlocks.

Actual Results:  
The number of points scored per removed line (or combination of lines) is now less than 10 % of what it used to be - but the high score list from previous versions remains the same.

Expected Results:  
Scoring should either work as before, OR the high score list should be
cleared. (I am not particularly attached to this list, but it is a bit annoying
to have it sitting there with figures that are no longer realistic.)

This bug supersedes bug 268528, part 3 - as it would appear that combined bug reports are unhandy in the bug tracking process.
Comment 1 Andrew Crouthamel 2018-11-05 03:08:38 UTC
Dear Bug Submitter,

This bug has been stagnant for a long time. Could you help us out and re-test if the bug is valid in the latest version? I am setting the status to NEEDSINFO pending your response, please change the Status back to REPORTED when you respond.

Thank you for helping us make KDE software even better for everyone!
Comment 2 Jesper Goll 2018-11-15 14:10:25 UTC
I have "retested" this today - after not having used Kblocks for several years.

The scoring rules seem still to be as described in the bug report. However, that hardly matters now - my high score list based on the old scoring rules is long gone, and so, I suspect, is everybody else's, so this is hardly going to bother anybody now.

I don't really understand the way Kblocks works now. The present scoring rules - in combination with the difficulty level increase logic - means that it takes forever, even at the hardest difficulty setting, to get the game to a point when there is actually any challenge involved in playing it. This, however, seems to be by design (see https://bugs.kde.org/show_bug.cgi?id=267859) ... so, basically, I can just play some other game and leave Kblocks to those who want it the way it is.

As far as I am concerned, this bug can be closed now. :)
Comment 3 Andrew Crouthamel 2018-11-15 22:53:09 UTC
Thanks for the update!