| Summary: | Ksudoku crashed on attempting to reload a previously saved samurai game | ||
|---|---|---|---|
| Product: | [Applications] ksudoku | Reporter: | barneyrubble634 <barney.blackshaw> |
| Component: | general | Assignee: | Johannes.Bergmeier |
| Status: | RESOLVED FIXED | ||
| Severity: | crash | CC: | boylemj1, iandw.au, kde-games-bugs-null, tux23 |
| Priority: | NOR | ||
| Version First Reported In: | 0.5 | ||
| Target Milestone: | --- | ||
| Platform: | Ubuntu | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | 1.2 (KDE SC 4.9) | |
| Sentry Crash Report: | |||
| Attachments: |
New crash information added by DrKonqi
New crash information added by DrKonqi New crash information added by DrKonqi New crash information added by DrKonqi |
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Description
barneyrubble634
2010-11-13 15:42:07 UTC
Created attachment 55165 [details]
New crash information added by DrKonqi
ksudoku (0.5) on KDE Platform 4.5.1 (KDE 4.5.1) using Qt 4.7.0
- What I was doing when the application crashed:
Tried to open saved samurai game with "open with.... kdesudoku" (in dolphin)
-- Backtrace (Reduced):
#6 d_func (this=0x0, problem=0x7fff556eacc0) at ../../../ksudoku/engine/constrainthelperstorage.h:14
#7 ConstraintHelperStorage::firstActiveHelper (this=0x0, problem=0x7fff556eacc0) at ../../../ksudoku/engine/constrainthelperstorage.cpp:50
#8 0x000000000043e843 in Solver::logicalSolve (this=0x7fff556ead10, problem=...) at ../../../ksudoku/engine/solver.cpp:163
#9 0x000000000043ec29 in Solver::solveFork (this=0x0, fork=...) at ../../../ksudoku/engine/solver.cpp:138
#10 0x000000000043edaf in Solver::solve (this=0x7fff556ead10) at ../../../ksudoku/engine/solver.cpp:109
Created attachment 55166 [details]
New crash information added by DrKonqi
ksudoku (0.5) on KDE Platform 4.5.1 (KDE 4.5.1) using Qt 4.7.0
- What I was doing when the application crashed:
Now I tried to open savegame directly in applicatin -> same effect = crash
-- Backtrace (Reduced):
#6 d_func (this=0x0, problem=0x7fffbbda1700) at ../../../ksudoku/engine/constrainthelperstorage.h:14
#7 ConstraintHelperStorage::firstActiveHelper (this=0x0, problem=0x7fffbbda1700) at ../../../ksudoku/engine/constrainthelperstorage.cpp:50
#8 0x000000000043e843 in Solver::logicalSolve (this=0x7fffbbda1750, problem=...) at ../../../ksudoku/engine/solver.cpp:163
#9 0x000000000043ec29 in Solver::solveFork (this=0x0, fork=...) at ../../../ksudoku/engine/solver.cpp:138
#10 0x000000000043edaf in Solver::solve (this=0x7fffbbda1750) at ../../../ksudoku/engine/solver.cpp:109
Created attachment 55167 [details]
New crash information added by DrKonqi
ksudoku (0.5) on KDE Platform 4.5.1 (KDE 4.5.1) using Qt 4.7.0
- What I was doing when the application crashed:
Next try: using tiny samurai, new game, entering 2 digits, then saving. Load game -> crash.
Checked file of saved game. xml seems ok...
-- Backtrace (Reduced):
#6 d_func (this=0x0, problem=0x7fff41e1b900) at ../../../ksudoku/engine/constrainthelperstorage.h:14
#7 ConstraintHelperStorage::firstActiveHelper (this=0x0, problem=0x7fff41e1b900) at ../../../ksudoku/engine/constrainthelperstorage.cpp:50
#8 0x000000000043e843 in Solver::logicalSolve (this=0x7fff41e1b950, problem=...) at ../../../ksudoku/engine/solver.cpp:163
#9 0x000000000043ec29 in Solver::solveFork (this=0x0, fork=...) at ../../../ksudoku/engine/solver.cpp:138
#10 0x000000000043edaf in Solver::solve (this=0x7fff41e1b950) at ../../../ksudoku/engine/solver.cpp:109
Created attachment 76163 [details]
New crash information added by DrKonqi
ksudoku (0.5) on KDE Platform 4.7.4 (4.7.4) using Qt 4.7.4
- What I was doing when the application crashed:From within Ksudoku.. Game > Load>Select saved file name > Open.....Crash.
-- Backtrace (Reduced):
#7 ConstraintHelperStorage::firstActiveHelper (this=0x0, problem=0xbfdc02e8) at ../../../ksudoku/engine/constrainthelperstorage.cpp:120
#8 0x0807fc84 in Solver::logicalSolve (this=0xbfdc0330, problem=...) at ../../../ksudoku/engine/solver.cpp:163
#9 0x0807fd0b in Solver::solveFork (this=0xbfdc0330, fork=...) at ../../../ksudoku/engine/solver.cpp:138
#10 0x0807fee4 in Solver::solve (this=0xbfdc0330) at ../../../ksudoku/engine/solver.cpp:109
#11 0x08079ef6 in ksudoku::Puzzle::init (this=0x8b26288, values=...) at ../../../../ksudoku/src/logic/puzzle.cpp:147
KSudoku has had major upgrades in KDE 4.8 and 4.9. This bug may have been fixed in KDE 4.8 (released early 2012) and certainly in KDE 4.9 (mid 2012). See summaries of upgrades in http://techbase.kde.org/Schedules/KDE4/4.8_Feature_Plan#kdegames and http://techbase.kde.org/Schedules/KDE4/4.9_Feature_Plan#kdegames Please switch to a newer version if you can. There have been many improvements. |