Summary: | memcheck encounters unknown instruction and aborts on Mac OS X 10.6.4 when using OpenGL and GLUI | ||
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Product: | [Developer tools] valgrind | Reporter: | barbic2003 |
Component: | memcheck | Assignee: | Julian Seward <jseward> |
Status: | RESOLVED INTENTIONAL | ||
Severity: | crash | CC: | rhyskidd |
Priority: | NOR | ||
Version: | 3.6 SVN | ||
Target Milestone: | --- | ||
Platform: | Compiled Sources | ||
OS: | macOS | ||
See Also: |
https://bugs.kde.org/show_bug.cgi?id=296577 https://bugs.kde.org/show_bug.cgi?id=332917 |
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Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: |
Description
barbic2003
2010-10-19 03:25:36 UTC
Does adding --smc-check=all change the behaviour? vex x86->IR: unhandled instruction bytes: 0x66 0xF 0x3A 0x17 ^ this refers to the extractps SSE4.1 instruction. Please refer to https://bugs.kde.org/show_bug.cgi?id=296577 where comment is made about the status of SSE4 and 32 bit. For ease, copied below: "SSE4 isn't supported in 32 bit mode, only 64 bit mode. 32 bit mode supports only up to and including SSSE3. http://www.valgrind.org/docs/manual/manual-core.html#manual-core.limits There are no current plans to support SSE4 on 32-bit. Please use 64-bit." |