Summary: | Live preview of example puzzle shapes in slicer configuration | ||
---|---|---|---|
Product: | [Applications] palapeli | Reporter: | Todd <toddrme2178> |
Component: | general | Assignee: | Stefan Majewsky <majewsky> |
Status: | REPORTED --- | ||
Severity: | wishlist | CC: | kde-games-bugs, mwoehlke.floss, shirishag75 |
Priority: | NOR | ||
Version: | 1.1 | ||
Target Milestone: | --- | ||
Platform: | openSUSE | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Attachments: | palapeli slicer info. no image hence it's trial and error method. |
Description
Todd
2010-07-12 16:49:01 UTC
The preview should be also when selecting the slicer in the first place. That occurred to me, but that doesn't really need to be a live preview, it can be a pre-rendered image. Another idea: have an option to review the result of slicing before accepting, so that if you don't like it you can go back and tweak things without having to start over (and remember what options you used, etc.). A "sample piece" preview is probably most useful for regular grid slicers. The above is probably better for e.g. irregular slicer though, since sample pieces are less representative. Any update as I saw the same issue happening at my end. Because there is no live preview there isn't a way to make information-based decision. It should have previews for all different slicers and how the puzzle pieces will look. It doesn't have to render the image that we are trying to make into puzzle but from one of the representative images which are already part of palapeli. Created attachment 112685 [details]
palapeli slicer info. no image hence it's trial and error method.
|