Summary: | Objects in ktuberling disappear | ||
---|---|---|---|
Product: | [Applications] ktuberling | Reporter: | Maciej Warnecki <maciekw5> |
Component: | general | Assignee: | Albert Astals Cid <aacid> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | kde-games-bugs, mmodem00, szo |
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Ubuntu | ||
OS: | Linux | ||
Latest Commit: | http://commits.kde.org/ktuberling/dba803039faae82807b1504f25bd5a8cfa4036d2 | Version Fixed In: | |
Sentry Crash Report: |
Description
Maciej Warnecki
2010-05-15 11:46:51 UTC
Just did some more testing, and "New game" doesn't fix it, in fact. There are also some general screen refresh problems when this issue apears - like removing a potato's hair, and some of it is still visible etc.c Reassign to correct product. Note: it seems that disabling compositing serves as a fine workaround (i haven't seen any screen artifacts or incorrect graphics display in ktuberling with compositing diabled) *** Bug 275683 has been marked as a duplicate of this bug. *** Git commit dba803039faae82807b1504f25bd5a8cfa4036d2 by Albert Astals Cid. Committed on 13/08/2014 at 08:40. Pushed by aacid into branch 'KDE/4.14'. Don't use cursor to set the dragged item On some systems it causes glitches as they don't support complex cursors M +17 -13 action.cpp M +4 -2 action.h M +1 -1 main.cpp M +64 -31 playground.cpp M +5 -2 playground.h M +10 -9 todraw.cpp M +4 -3 todraw.h http://commits.kde.org/ktuberling/dba803039faae82807b1504f25bd5a8cfa4036d2 |