| Summary: | invert kwin effect is enabled the windecoration leaves a very big border | ||
|---|---|---|---|
| Product: | [Plasma] kwin | Reporter: | SlashDevDsp <slashdevdsp> |
| Component: | general | Assignee: | KWin default assignee <kwin-bugs-null> |
| Status: | RESOLVED FIXED | ||
| Severity: | normal | CC: | s_chriscollins |
| Priority: | NOR | ||
| Version First Reported In: | unspecified | ||
| Target Milestone: | --- | ||
| Platform: | Compiled Sources | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
SlashDevDsp
2009-10-30 02:12:20 UTC
SVN commit 1042534 by lmurray: Correctly handle pre-multiplied textures in the invert effect. BUG: 212339 M +1 -1 invert.frag WebSVN link: http://websvn.kde.org/?view=rev&revision=1042534 *** Bug 202887 has been marked as a duplicate of this bug. *** SVN commit 1042535 by lmurray: Backport r1042534: Correctly handle pre-multiplied textures in the invert effect. CCBUG: 212339 M +1 -1 invert.frag WebSVN link: http://websvn.kde.org/?view=rev&revision=1042535 omigod - love you man :p thanks for the fix lucas - I just tested it - all good |