Summary: | rendering more than one DVI document in the same application instance crashes | ||
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Product: | [Applications] okular | Reporter: | Jacopo De Simoi <wilderkde> |
Component: | DVI backend | Assignee: | Okular developers <okular-devel> |
Status: | RESOLVED FIXED | ||
Severity: | crash | ||
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Unlisted Binaries | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: |
Description
Jacopo De Simoi
2009-07-16 08:55:22 UTC
In fact I can reproduce the crash by regenerating the dvi file (by recompiling the tex file) while displaying the dvi on a split view; regenerating it with a normal view doesn't seem to trigger the crash. Confirm, update to reflect the real issue. SVN commit 1002247 by pino: use a per-dviRender-instance painter instead of a global (!) one, so different documents can be painted safely at the same time BUG: 200409 M +2 -2 dviRenderer.cpp M +2 -0 dviRenderer.h M +0 -1 dviRenderer_draw.cpp M +0 -1 special.cpp WebSVN link: http://websvn.kde.org/?view=rev&revision=1002247 SVN commit 1002248 by pino: use a per-dviRender-instance painter instead of a global (!) one, so different documents can be painted safely at the same time BUG: 200409 M +2 -2 dviRenderer.cpp M +2 -0 dviRenderer.h M +0 -1 dviRenderer_draw.cpp M +0 -1 special.cpp WebSVN link: http://websvn.kde.org/?view=rev&revision=1002248 |