Summary: | Stray pixels when rotating puzzle pieces | ||
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Product: | [Applications] knetwalk | Reporter: | Dave Ulrick <d-ulrick> |
Component: | general | Assignee: | Fela Winkelmolen <fela.kde> |
Status: | RESOLVED WORKSFORME | ||
Severity: | normal | CC: | cfeck, coates, grey_earl, kde-games-bugs, schwarzer, yogeshm.007 |
Priority: | HI | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Fedora RPMs | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: |
Description
Dave Ulrick
2009-04-24 02:07:32 UTC
I can confirm. The pixels aren't visible at smaller sizes, but become quite obvious at larger ones. When playing a game of Easy in a maximised window they're pretty hard to miss. The bug is still present in KDE 4.3.0 (Fedora 10). I think it's not a bug in KDE, but in QT 4.5 as I experienced it the first time when I upgraded my QT version. This also appears in KDE 4.2.2 with Qt 4.6.2. On KDE 4.10 with Qt 4.8.4 (openSUSE 12.2 x86-64), I am unable to notice it. Cannot reproduce either, closing. |