| Summary: | Stray pixels when rotating puzzle pieces | ||
|---|---|---|---|
| Product: | [Applications] knetwalk | Reporter: | Dave Ulrick <d-ulrick> |
| Component: | general | Assignee: | Fela Winkelmolen <fela.kde> |
| Status: | RESOLVED WORKSFORME | ||
| Severity: | normal | CC: | cfeck, coates, grey_earl, kde-games-bugs-null, schwarzer, yogeshm.007 |
| Priority: | HI | ||
| Version First Reported In: | unspecified | ||
| Target Milestone: | --- | ||
| Platform: | Fedora RPMs | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
Dave Ulrick
2009-04-24 02:07:32 UTC
I can confirm. The pixels aren't visible at smaller sizes, but become quite obvious at larger ones. When playing a game of Easy in a maximised window they're pretty hard to miss. The bug is still present in KDE 4.3.0 (Fedora 10). I think it's not a bug in KDE, but in QT 4.5 as I experienced it the first time when I upgraded my QT version. This also appears in KDE 4.2.2 with Qt 4.6.2. On KDE 4.10 with Qt 4.8.4 (openSUSE 12.2 x86-64), I am unable to notice it. Cannot reproduce either, closing. |