Summary: | crash trying to play .ogg files (backtrace) | ||
---|---|---|---|
Product: | [Applications] kaffeine | Reporter: | Riku Seppälä <riku.seppala> |
Component: | general | Assignee: | Christophe Thommeret <hftom> |
Status: | RESOLVED WORKSFORME | ||
Severity: | crash | CC: | andresbajotierra |
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Fedora RPMs | ||
OS: | Unspecified | ||
Latest Commit: | Version Fixed In: |
Description
Riku Seppälä
2009-04-02 00:27:19 UTC
Thread 4 (Thread 0x7ff3d1fcd910 (LWP 3505)): [KCrash Handler] #5 0x00007ff3db27ca8d in goom_port_put_buffer (port_gen=<value optimized out>, buf=<value optimized out>, stream=<value optimized out>) at xine_goom.c:567 #6 0x00007ff3cd6013cd in vorbis_decode_data (this_gen=0x279b370, buf=<value optimized out>) at xine_vorbis_decoder.c:277 #7 0x00007ff3dca14698 in audio_decoder_loop (stream_gen=<value optimized out>) at audio_decoder.c:362 #8 0x00007ff3e976787a in start_thread (arg=<value optimized out>) at pthread_create.c:297 #9 0x00007ff3e87754cd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112 #10 0x0000000000000000 in ?? () Looks like a Xine bug. Could you try using another application which uses Xine to play that OGG files to check if they crash too ? Thanks Hm, I don't know what applications use xine. I tried dragon player and amarok, both those work. I installed gxine and that works too. I noticed that it does crash when trying to play .wav too. (fresh install, I don't have any media files just trying to play kde sound files from /usr/share/sounds) Also Fedora rawhide just updated to kde 4.2.2 ---------------------------------------------------- I'm confused now, I see eg. konqueror -> help -> about kde -> Version 4.2.2 (KDE 4.2.2) But on Kaffeine, about Kaffeine -> Kaffeine Player 0.8.7 (Using KDE 3.5.10-9.fc11 Fedora) You have the KDE3 version of Kaffeine, and you are running inside a KDE4 session. This should not create problem, but consider that KDE3 apps are getting unmaintained. this has to do with audio visualisation (likely a bug in xine, other players maybe don't crash because they're using different methods) - anyway, exactly this crash isn't possible with Kaffeine 1.0 anymore |