| Summary: | enabling blur slows down fading and minimize effects | ||
|---|---|---|---|
| Product: | [Plasma] kwin | Reporter: | bgn66922 |
| Component: | compositing | Assignee: | KWin default assignee <kwin-bugs-null> |
| Status: | RESOLVED DUPLICATE | ||
| Severity: | normal | CC: | roland.leissa |
| Priority: | NOR | ||
| Version First Reported In: | unspecified | ||
| Target Milestone: | --- | ||
| Platform: | openSUSE | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
| Attachments: |
present
expected |
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Description
bgn66922
2009-01-22 07:17:15 UTC
Created attachment 30507 [details]
present
Created attachment 30508 [details]
expected
Maybe doing blur and fade/zoom at the same time overloads the video card. I set this bug as a duplicate of bug #182809 as it's in general the same problem: we should not blur windows during fade animation. I'm not really sure if that would speed up blur effect. The used technique for blur effect makes everything a little bit slower (painting is redirected into a texture). The blurring itself should be fast as it uses shaders. *** This bug has been marked as a duplicate of bug 182809 *** No, this is not a duplicate. Furthermore fading in windows/menus with blur enabled looks great. There has been a patch which went into kde 4.2 which makes this possible. No reason to switch it off completely. If blur is slow for you -> don't use it. Perhaps an option should be added which disables bluring during fade-in. But disabling it in general is a mistake. |