Summary: | default players are human instead of computer | ||
---|---|---|---|
Product: | [Applications] konquest | Reporter: | frank ijskes <frank.ijskes> |
Component: | general | Assignee: | Pierre Ducroquet <pinaraf> |
Status: | RESOLVED FIXED | ||
Severity: | wishlist | CC: | fernandolbastos, kde-games-bugs |
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Ubuntu | ||
OS: | Linux | ||
Latest Commit: | http://commits.kde.org/konquest/311e7f84873a3fe0ebe14712a41d858daed10d87 | Version Fixed In: | 4.12 |
Description
frank ijskes
2008-11-19 22:03:32 UTC
Seconded. I think it could be fixed with a separated drop-down list, that would set the value of the new planets added after that. I mean, you set this drop-down and all new planets would be added with this new value. Hi Thanks for your report and comments... I agree with the need of a fix for that, but I don't like the idea of a separate drop-down... I'd prefer having a drop-down in the button. By default the add button would add human players, but when you click long enough on it or when you click on a subbutton, you would get a popup to choose the player type you want to add. But there is a problem : we're in message freeze since November, the 18th... So I'll add a separate drop-down for the player type, and try not to forget to change it for KDE 4.3... Git commit 311e7f84873a3fe0ebe14712a41d858daed10d87 by Nemanja Hirsl, on behalf of Alexander Schuch. Committed on 19/10/2013 at 00:00. Pushed by nhirsl into branch 'master'. When adding a new player to the game, the default player controller is always the very first registered player controller (human player). Now, the used player is either the default one if no players are added yet, or the player controller of the last added player. FIXED-IN:4.12 REVIEW:113114 M +44 -25 dialogs/newgamedlg.cc http://commits.kde.org/konquest/311e7f84873a3fe0ebe14712a41d858daed10d87 |