Summary: | in a future version to be able to work with 4D rubick hipercubes | ||
---|---|---|---|
Product: | [Applications] kubrick | Reporter: | Jaime Torres <jtamate> |
Component: | general | Assignee: | Ian Wadham <iandw.au> |
Status: | RESOLVED INTENTIONAL | ||
Severity: | wishlist | CC: | toddrme2178 |
Priority: | NOR | ||
Version First Reported In: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Compiled Sources | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: |
Description
Jaime Torres
2008-06-05 19:32:57 UTC
I was aware of that one and also another with 5D hypercubes. An interesting challenge, but one which I will have to decline, as I have other plans when Kubrick is finished. In any case, I think 4D would have to be a different application. I suspect the underlying data structures, moves, etc. would be completely different. However, I will put your idea to the KDE Games list, to see if another developer would like to take up the challenge. All the best. *** Bug 166342 has been marked as a duplicate of this bug. *** |